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Player One Uranus-C USB3.0 Color Camera IMX585
Designed for planetary imaging and EAA & Lucky imaging!
Uranus-C and Mars-C II is not only for planetary imaging, but also very powerful for EAA & Lucky imaging!
Uranus-C is (IMX585) camera developed by Player One Astronomy, which adopts the newest Sony IMX5851/1.2” format color sensor. The 2.9um pixel size accommodates a well depth of 38.8Ke with a total of 8.3MP (the resolution is 3856*2180), and the diagonal is 12.85mm.
STARVIS 2 Technology
Uranus-C (IMX585) and Mars-C II (IMX662) based on Sony newest STARVIS 2 technology, it is back-illuminated pixel technology used in CMOS image sensors.
Format
Uranus-C (IMX585) has 1/1.2″ format, this size is quite big for imaging.
Full well
Uranus-C (IMX585) has 38.8Ke full well, it’s almost 3 times than IMX485 (13Ke).
Highlights
Non-Amp-Glow
Biggest supprise of Uranus-C (IMX585) camera is, its dark frame is totally “dark”, whatever we strength the curve, there is no AMP glow at all!
300s dark frame of Uranus-C camera(resize to 50%):
Non-Amp-Glow can give us very clean background, much easier to get high quaility images.
Recommended accessories:
ACS (Active Cooling System) is a external air-cooled system, designed for solar and big format planetary cameras which already has PCS (Passive Cooling System).
ACS can provide much better temperature control. When camera has PCS + ACS, temperature is only 7℃ higher than ambient, camera body is a little warm but won’t hot!
ACS is not only can be used in daylight for solar imaging, it also could be used in night for DSO lucky imaging.
2nd Gen – Sensor Tilt Plate
When taking deep sky objects, using sensor tilt plate can get a much smaller field curvature of the telescope.
The built-in high-density sponge shading pad can block the light from the side slits without any side leakage.
Passive Cooling System
Player One add a new feature called Passive Cooling System to conduct the heat from the sensor out.
256M DDR3 Cache
Player One Astronomy cameras are the first one who adopts the DDR3 cache in all planetary cameras in the world! It helps stabilize and secure data transmission, it effectively avoids frame dropping and greatly reduces readout noise.
With the DDR3 cache, the camera does not have high demands on computing needs any longer, it will still has excellent performance even if it is connected to a USB 2.0 port.
DPS technology
The planetary cameras from Player One Astronomy have DPS (Dead Pixel Suppression) technology. The DPS is anaylse many dark frames to find out thoes fixed abnormal pixel and record the map in camera memory. In imaging, each exposure frames, thoes position of dead pixels will be given a median value according to the active pixels around that abnormal pixel.
Overvoltage and overcurrent protection mechanism
Player One cameras produced by us ensures the safety of your camera and other equipment through overvoltage and overcurrent protection mechanisms.
Data Port
When the camera is connected to the USB3.0 interface and full-resolution preview is used, it can reach 47 FPS in RAW8 mode (10bit ADC). When recording images, since the actual writing speed will be affected by the writing speed of the hard disk itself, when the hard disk writing speed is slow, the recording may not reach the theoretical speed. It is recommended that you use a high-quality solid state drive to record data to give full play to the performance of the camera.
Use the ST4 guide cable to connect the camera and the AUTO GUIDE port of the equatorial mount to do guiding.
Technical Specifications
Sensor
New SONY IMX585 1/1.2" CMOS (color)
Diagonal
12.85mm
Total Pixels
8.3 Mega Pixels
Max Resolution
3856×2180
Pixel Size
2.9μm
Chip Size
11.2mm×6.3mm
Frame Rate
47FPS(10bit)
Bayer Matrix
RGGB
Shutter
Rolling shutter
Exposure Range
32μs-2000s
Readout Noise
6.5-0.7e
QE Peak
≈91%
Full Well
38.8k e
ADC
12 bit
Data Port
USB3.0/USB2.0
Adapter
1.25″ / M42X0.75
Back Focal Length
12.5mm
Protective Window
D32*2MM High Quality AR Plus (Anti Reflection) Multi-Layer Coating
Diameter
66mm
Weight
160g
Resolution and FPS
Under USB3.0 mode Resolution 10bit ADC 3856×2180 46FPS 3840×2160 47FPS 1920×1080 187FPS More resolution options could be setup in capture software